With these, I'll go through the differences first, then a bit on how they change the actions during the course of a game, and finally touch on how they affect the overall feel of the game towards the end of the article.Ī small change regarding the industry tiles in BIR is the network value of flipped tiles. In terms of mechanical differences, those are pretty much all the big things, so let's take a look at how these changes affect gameplay. BIR features a new resource, Beer, produced by a new industry, Breweries.BIR features a brand new Industry, Manufactured Goods, that function similarly to Cotton Mills. Ports and the Foreign Market from LAN are no longer in BIR.Shipyards in LAN have been replaced with Pottery Factories in BIR.Instead of spending two cards as a wild in LAN, we mix it up a bit in BIR with the introduction of wild cards along with a new action, Scout, to procure these wilds.īesides the change in the map due to a different locale, there's a shakeup in our available industries: With the exception of some very small side rules, these 5 actions are pretty much the exact same mechanically. Moving forward, I'll be assuming you, the reader, are familiar with at least the rules of Lancashire if you're new to both games, it might behoove you to take a brief look through the rulebook (of either game).Īt the center of both games is the same set of player actions: # Brassįor the purposes of keeping this article more focused on the differences between Brass Lancashire ( LAN) and Brass Birmingham ( BIR), we'll be focusing less on the actual rules, and more on how certain rules changes affect gameplay. This is a common question I see asked on BGG forums and over in the r/boardgames subreddit, so we'll cover a bit of what makes these two games with the same DNA similar, and what makes them different.
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